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Founder's Alpha Release · Launch · Aug 26, 2026

A world that is waiting for you.

A third-person aether-punk open world RPG for PC

You wake on a foreign world with a character you built — not a hero on rails. The world has dozens of creatures and thousands of dungeons to discover and conquer.


Character Leveling, Skills-based, Large Open World (107,000+ Square Kilometers), Dungeon Crawler (Over 13,000 Weekly Rotating Dungeons). Multiplayer capable for up to 8 players on a private server.

What it isn't

Not an MMORPG. Not a theme-park RPG. Not a Survival Game. No Chosen One. No Quests or Quest Markers.

Get the Tower's Gate Launcher Read The Pillars ↓
Platform · PC only · Direct Sale & Epic Games Marketplace Launch · August 26, 2026 Multiplayer Capable · local host · up to 8

An MMO. An Open World RPG.

You don't play the protagonist in someone else's grand story.

You play YOUR character the way you want to create your own story.

You level your character by killing creatures to earn experience. Skills are improved by spending experience points to raise them. Weight is real. Night is dark enough to kill you. If you miss the way Asheron's Call and Ultima Online made you feel when you played them, this is the start of something that we are making for you.

I · Pillars

Six things we will not compromise on.

This is a Founder's Alpha. The focus for what has been delivered was grand in design - but narrow on purpose. Function over art.

We wanted core functionality to play well first, with thousands of gameplay available, but it will "look great" after. Everything below is in this Founder's Alpha launch. This is the least there will ever be to do, and the worse it will ever look. It only gets better from here.

— Pillar · 01

Skills, not classes.

Skill progression comes through spending unassigned experience points as you see fit. Dagger, Mace, Sword, Axe, Archery "Bow", Claws "For Unarmed Combat". Four Schools of Magic. Over 900 spells. Eight non-combat skills.

Skill System ›
— Pillar · 02

Survival-"ish".

Only have to worry about weight "Burden", running into monsters in the wild and at night, eventually perhaps something that hunts you in the dark.

Survival Systems ›
— Pillar · 03

AetherPunk, not fantasy.

Claret was a planet forged by Blood Magic, orbiting a ringed gas giant, in an unknown galaxy. But it will eventually be set in a 1960's USA Industrial Era for engineering and technology.

World & Map ›
— Pillar · 04

No Quest System.

No exclamation marks. No arrows on your HUD. Notices will eventually go on boards. The world tells you what's happening — or it doesn't, and you will have to find out things for yourself.

Design Manifesto ›
— Pillar · 05

Always a Dungeon Available!

We have procedurally generated dungeons via a portal network that is scattered across all of Claret. These portals get refreshed in location, and contents, every 7 days. Currently there is over 13,000 Dungeon Portals across the world for you to level up and find new gear.

Never a Dull Moment ›
— Pillar · 06

Direct-sold. Savings passed to you.

We sell this game ourselves. No storefront cut — we pass the savings to you, which is why you get THREE Keys for the price of one (less than $8.50 per key); if you are one of the first 50,000 to buy a package.

Fun To Be Had By All! ›
II · Combat & Magic

Steel, Aether, and a death that kind of hurts.

Combat is simple on purpose. No combo systems, no rotation trees. A mace bludgeons. A dagger pierces. A sword slashes. Magic has four schools and no stacking. Death returns you to your last attuned Soul Stone, slightly weaker post death, until you earn your strength back.

Steel "Melee & Ranged"

— Melee Combat · Ranged Combat ·Non-Magic Defenses
  • AxeSlashing Damage
  • MaceBludgeoning Damage
  • DaggerPiercing Damage
  • SwordSlashing Damage
  • UnarmedAll Damage Types
  • ArcheryAll Damage Types
  • Melee DefenseCounter to an enemy attack skill.
  • Missile DefenseCounter to an enemy ranged attack skill.
  • ShieldMore AL; burn Stamina

Aether "Magic"

— Four Schools of Magic · Magic Defenses, Utility Skills
  • Enhancement School of MagicOver 350 Spells
  • Destruction School of MagicOver 150 Spells
  • Vitality School of MagicOver 200 Spells
  • Transmutation School of MagicOver 200 Spells
  • Magic DefenseCounter to an enemy magic skill.
  • Aether EfficiencyMana Spell Cast Savings
  • Arcane AuraMagical Jewelry Use
III · Roadmap

From first commit to first alpha key sold.

Been developing the IP since 2005. Started actively developing the narrative and the game slowly in 2021. Founder's Alpha Access opens August 26, 2026. Everything after that is expansion into the larger universe.

2021Foundations

Development Kick-Off

All system and design bibles authored. Art and animation style finalized. Storyline, lexicon, and larger-world building laid down. Character-design principles, faction canon, the chain of worlds — all written before a line of gameplay code was written.

Q2 2025 — Q2 2026Building

Founder's Alpha Build — Vertical Slice

Terrain. Biomes. POI system. Procedural Dungeons. Combat. Four schools of magic. Experience-based character leveling (no hard level cap). Skills-based system. 1:1 game-to-real-life server time.

Aug 26 · 2026Early Access

Founder's Alpha Access Launch

One World. One Tower. Start at one of Claret's last remaining arrival towers, where new humans emerge from their portals on their new world. After that, the rest is up to you.

2027 +Expansion

Rest of the Universe IP — In Production

Architecture and cities built out on Claret — five main countries, each with their own styles. Additional crafting skills will be launched and expanded. Full art production: character creation, full armor, clothing, weapons, jewelry — every item gets its finished art. The full planet of Claret released, with ocean travel and commercial fishing. Release of the full planet of Amaterasu and additional worlds. Full animated musical concerts.

IV · Founder's Alpha

Buy one. Get two.

The first one hundred thousand keys go for twenty-five dollars — and you keep the extra two for friends. It is the cheapest this game will ever get, paired with benefits to Founder's + Plankowner memberships that will never be seen again. The 100k units will go quick.

One purchase = one membership. Bonus keys create regular Early Access accounts (no membership). Bonus-key holders will eventually be able to upgrade to a Founder's membership at any time — one-time purchase, account-bound, eventually transferable.

$ 25 / 3 keys + Plankowner Membership

Founder's+ · Plankowner

Buy 1 · Get 2 Free — $8.33 per key · Member Tier included

First 100,000 buyers only. The Plankowner tier is sealed forever at 100k — it never re-opens. Purchaser receives three keys to the Founder's Alpha plus one Plankowner membership. Bonus-key recipients create regular accounts; they may upgrade later to a Founder's Member tier later for $10.

  • — DLC discounts · forever
  • — Private-server rental discounts (coming 2027)
  • — Exclusive contests & sweepstakes
  • — Exclusive member events
  • — Private Discord role
  • — Opportunity to gain access to the very limited Official Animation Server(coming 2027)
17,418 / 100,000 claimed
● Live · selling now · going fast
$ 40 / 3 keys + Founder Membership

Keybearer · Founder Member

Buy 1 · Get 2 Free — $13.33 per key · Founder Member Tier included

Next 400,000 buyers. Purchaser receives three keys and one Founder's Member tier. Bonus keys = regular accounts; they may upgrade to Founder's Member later for $15. This Tier opens when the Plankowner tier sells through.

  • — DLC discounts
  • — Private-server rental discounts (coming 2027)
  • — No Plankowner-exclusive contests or events
400,000 cap · unlocks once Plankowner tier sells out.
— queued
$ 40 / 2 keys

Early Access · Gatekeeper upgrade

Buy 1 · Get 1 Free — $20 per key · Gatekeeper Membership sold separately.

500,000 to 1 Million keys sold. Keys alone — no membership included. Any account may upgrade to the Gatekeeper Member tier as a one-time purchase for specials and discounts on selected future DLCs.

  • — Specials & selected DLC discounts (upgrade only)
  • — No server-rental discount
  • — No contests or exclusive events
open after 500k
— queued
Price moves at 100,000 claimed. Get the Tower's Gate Launcher What you get ›
V · The Larger Universe

The game is one way to interact with the universe.

The story is the doorway to the rest of them.

Tower's Gate is a connected universe. The game takes place on Claret — the weathered world at the start of the chain. The companion television series picks up the thread: Amaterasu, the Kandaka bloodline, the thousand-year silence and the hour the gate rings open.

You do not need to know either to enjoy the other. But they reward each other.

Tower's Gate
Amaterasu · ● Gate Live

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Discord Invite Link, Community Links. No newsletters you won't read.